Read more of this story at Slashdot.
Read more of this story at Slashdot.
Halo Studios has created something special for the 25th anniversary of Halo next year. Halo: Campaign Evolved is a full remake of the original Combat Evolved that launched alongside Microsoft’s first Xbox console in 2001. It has a fully rebuilt campaign with 4K visuals, new weapons and vehicles, a four-player online co-op mode, and brand-new story content.
And it’s all coming to the Xbox Series X / S, PC, and — for the first time — PlayStation 5 in 2026.
I’ve been playing a prerelease demo section of The Silent Cartographer mission this week to get a feel for all the changes. It’s the same level that was used as the demo version of Halo: Combat Evolved for both Mac and PC, but this remade version opens immediately with updated cinematics, improved voice lines, and greatly overhauled visuals and animations.
It looks and feels distinctively Halo, but then I started sprinting toward a rebuilt Warthog that has an extra seat at the rear and I realized there’s a lot going on in Campaign Evolved beyond its Unreal Engine 5-powered visuals.
“We did this work on Halo Anniversary. There were certain things that we weren’t able to achieve at that time, there were certain things we weren’t able to do,” says Greg Hermann, technical director at Halo Studios. “As we were building this out, we didn’t just put a coat of paint over the original cinematics. We ended up revisiting exactly how they were blocked out, how they were sequenced, and how they were put together. We’ve done that across the board.”
Halo Studios even brought in the core voice actors of Combat Evolved to re-record their lines. It was something I noticed immediately as The Silent Cartographer mission loaded in. “This really provides a degree of fidelity that we weren’t able to do for Halo Anniversary,” says Hermann.
The iconic vistas in Halo have also been rebuilt, as well as the alien architecture and environments. It’s really designed to be the ultimate remake of the original campaign that’s both welcoming to new players and also built in a way that respects Bungie’s original creation and story.
“Whenever we make a change, the number one thing is to be true to the original game,” says Dan Gniady, lead game designer at Halo Studios. Gniady joined Halo Studios last year and previously worked on the original releases of Bungie’s Destiny and Destiny 2 titles.
Halo Studios has access to the original source assets and code for Halo, as well as the original storyboards. That’s allowed the team to remaster and remix the music alongside the cinematic change and huge visual upgrades. All of the new content in the game is created in UE5, and it’s layered on top of the systems and code used for the original game to maintain that unique Halo feel.
Campaign Evolved includes three new bonus missions. “It was really important that we preserved the original story as it is, so these missions are meant to be a prequel setup for the main chorus,” says Max Szlagor, studio design director at Halo Studios. “These new missions are going to offer some new opportunities for character interactions between Chief and Johnson.” The missions will include new environments, gameplay, characters, and enemies.
There are also new mechanics and AI behaviors. Perhaps the most obvious is the ability to sprint in the game, which makes everything from combat to moving around missions feel a lot faster. There’s even a new seat in the Warthog, affectionately referred to as the golf cart seat or bumper seat by Halo Studios’ developers. It will be ideal for co-op missions, as someone can now hang off the rear of the Warthog.
Up to four people can play this campaign together online, regardless of what platform they’re on, thanks to crossplay and shared progression across console and PC. There’s also two-player split-screen co-op local play on consoles, just like the original game. “We will make some of the spaces larger, and we also want to make sure we’re authentic to the encounters themselves,” says Szlagor. “So it’s a balancing act between that difficulty tuning and making those encounters the right size for the right space.”
All of the weapons have been remodeled and rebuilt with higher fidelity, so the look, feel, and sound of weapons is far better than what Halo Studios achieved with the remastered versions; the plasma effects from guns will even fully light up the indoor environments. You can also aim down sights with all guns now, and there are nine additional weapons from across the Halo series available in Campaign Evolved — including the ability to pick up an Energy Sword after you’ve killed an Elite. If you’re a fan of the vehicles in Halo, you’ll even be able to hijack enemy ones, so you can pilot a fully drivable Wraith in this campaign.
If you want to amp up the difficultly, Halo Studios is leaning even more on skulls in this remake, the gameplay modifiers from Halo: The Master Chief Collection. There are dozens of skull options in Campaign Evolved, “the most we’ve ever had in a Halo game,” says Szlagor. There are so many that the developers don’t think it will even be possible to complete the game on legendary mode with all skulls turned on. “There’s a lot, so if you can do a true legendary all-skulls-on run, let us know because I’d love to see it,” says Gniady. I’m sure a hardcore Halo fan will find a way next year, though.
The one thing that’s missing from Campaign Evolved is multiplayer. The original game had local multiplayer and maps, but it launched before Xbox Live, so there was never any official online multiplayer. While the PC version added online play, Halo Studios is sticking purely to the campaign element of the original Halo game. The Halo franchise is known for its multiplayer, but this really started with Halo 2. I did ask Microsoft to comment about the lack of multiplayer, but the company refused to discuss it.
Even without multiplayer, Campaign Evolved is a blueprint for future Halo games. “For future titles, we will continue to push the boundaries of technology while ensuring the core Halo gameplay for that game can be seen, felt, heard, and evolved where needed,” says Hermann.
Halo: Campaign Evolved is coming in 2026 to the Xbox Series X / S, PC, and PS5. It’ll be a day one game with Game Pass Ultimate / PC Game Pass, and will also support Xbox Cloud Gaming and Xbox Play Anywhere.
Swift has matured significantly over the past decade — extending from cloud services to Windows applications, browser apps, and microcontrollers. Swift powers apps and services of all kinds, and thanks to its great interoperability, you can share code across platforms.
The Android workgroup is an open group, free for anyone to join, that aims to expand Swift to Android. Today, we are pleased to announce nightly preview releases of the Swift SDK for Android.
This milestone reflects months of effort by the Android workgroup, building on many years of grassroots community effort. With the SDK, developers can begin developing Android applications in Swift, opening new avenues for cross-platform development and accelerating innovation across the mobile ecosystem.
The Swift SDK for Android is available today, bundled with the Windows installer or downloadable separately for use on Linux or macOS.
We’ve published a Getting Started guide to help you set up your first native Swift code on an Android device. The Swift for Android Examples help demonstrate end‑to‑end application workflows on Android.
With the Swift SDK for Android, you can now start porting your Swift packages to Android. Over 25% of packages in the Swift Package Index already build for Android, and the Community Showcase now indicates Android compatibility.
The swift-java project enables you to interoperate between Java and Swift. It is both a library and a code generator, enabling you to integrate Swift and Java in both directions by automatically generating safe and performant bindings. To learn about generating bindings to bring your business logic to Android, check out the recent Swift Server Side meetup talk by Mads Odgaard.
This preview release opens many new opportunities to continue improving these tools. We encourage you to share your experiences, ideas, tools and apps on the Swift forums. This post has been published on an associated thread for discussion, and new posts can be shared in the Android category.
The Android workgroup is drafting a vision document, currently under review, for directing future work regarding Swift on Android. This vision will outline priority areas and guide community efforts to maximize impact across the ecosystem. In addition, we maintain a project board that tracks the status of major efforts, as well as official CI for the Swift SDK for Android.
If you’re as excited as we are, join us and help make this ecosystem even better!
A new report from the Potential Project—discussed this week in the Harvard Business Review—highlights how business leaders can leverage AI to improve their focus and help them better engage with employees.
Voices for Innovation (VFI) is a Microsoft-supported community of technology professionals and everyday Americans committed to advancing discussions about the most important technology policies. As citizen advocates, we champion public policies that foster innovation, support business growth, and enable technology to address societal challenges. Learn more and join here Voices for Innovation
Hi, Insiders! I’m Nicole Toussaint, and I’m a Product Manager on the Teams team. I’m excited to share a new way to leverage Microsoft 365 Copilot in Teams group chats to streamline workflows and collaboration.
Many conversations with Copilot happen in a private, one-on-one setting. With this new capability, you will now also be able to add Copilot to Teams chats and engage with it in a group setting.
You can add Copilot to an existing Teams chat, or start a new group chat directly from a one-on-one conversation with Microsoft 365 Copilot. Once added to a chat, Copilot can accomplish many tasks, including but not limited to:
When responding to prompts, Copilot has access to all the information that the person providing the prompt has access to, ensuring that it can utilize a variety of sources when generating responses. Its responses are grounded in data including:
Once added, Copilot will appear in the participants list and automatically send a welcome message to the chat.
In cases where Copilot utilizes sources not available to all members of the chat to generate its response, you will receive a response preview only visible to you before it’s shared more broadly. Select Allow to share the preview with the group, or Reject to delete it.
NOTE: If you reject a response, all chat members will receive a message indicating a response could not be shared at this time.
Try out these prompts to have Copilot answer questions posed by chat participants, locate important information, or create artifacts to aid in group collaboration:
Copilot is built upon and complies with Microsoft’s comprehensive approach to security, compliance, and privacy. For more information, see Data, Privacy, and Security for Microsoft 365 Copilot to learn about the standards Copilot was built upon for work and school users.
To create, interact with, and manage Copilot in Teams group chats, you must meet the following requirements:
People without a Microsoft 365 Copilot license can still communicate with other users as normal. However, they will not be able to @mention Copilot or ask Copilot questions. These users can still read Copilot responses initiated by other users in the chat.
To use this new feature, you must be a member of the Teams Public Preview on Windows, Mac, Android, iOS, or the web.
To enable your Teams client for the Public Preview, IT administrators must enable Show preview features in their update policy. You can learn more here.
We’d love to hear what you think about this feature! Select the thumbs up or down buttons in your Copilot response, or select Settings and more > Feedback in the top-right corner of the Teams app, and then select either Report a problem, Give a compliment, or Suggest a feature to share your thoughts.
While this feature has mitigations in place to avoid sharing offensive or harmful content, you may still see unexpected results – please provide feedback by clicking thumbs down in the summary and providing additional comments in the feedback form. This helps us to improve and minimize this content in the future and proactively address issues in line with our Responsible AI Principles.
Learn about the Microsoft 365 Insider program and sign up for the Microsoft 365 Insider newsletter to get the latest information about Insider features in your inbox once a month!
OpenAPI support got a cool new feature in .NET 10, being able to generate the documents in YAML. Check out the video to see how
If you want to follow me on social media, here are some links
🦆 / isaacrlevin
🙀 https://github.com/isaacrlevin
📺 / isaacrlevin
👋 https://linktr.ee/isaacrlevin
#dotnet #aspnet #api #webapi #yaml