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Microsoft Is Removing 8 Copilot Shortcuts From File Explorer — Here’s What Stays

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Microsoft will remove eight OneDrive Copilot shortcuts from File Explorer starting in November 2026, changing how users access AI-powered file tools.

The post Microsoft Is Removing 8 Copilot Shortcuts From File Explorer — Here’s What Stays appeared first on TechRepublic.

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alvinashcraft
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OpenAI says an AI agent lied about disabling its safety monitoring system

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OpenAI disclosed a pair of safety incidents that involved AI agents weakening their safety monitoring systems during internal coding tasks. In one incident, OpenAI says its GPT-6 Astra agent disabled its safety monitor when copying reference code - and then lied about it.

"The reference didn't configure a monitor, and Astra decided that was reason to remove the monitoring integration from the user's code," Marcus Williams, an AI safety researcher at OpenAI, writes on X. "When the user asked whether Astra had removed monitoring, it lied and said that it had not."

A separate incident occurred after a GPT-6.1 Sol agent suppressed automatic se …

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Conversational Gemini navigation comes to Apple CarPlay

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After introducing its Gemini AI assistant to Android Auto last year, Google is now bringing it to Apple CarPlay users. The conversational Gemini in navigation is available today for US drivers, with "rollout happening globally too," according to Google (we've asked for specific regional availability details).

It's taken almost 12 months for Google to bring this to CarPlay users, but now they can talk to the voice assistant in Google Maps to get some hands-free help while driving. That includes asking it multi-step questions, such as recommendations on places to visit and then prompting it to direct you there while avoiding toll roads. Users …

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Nvidia’s latest GPU driver brings a new way to speed up PC games

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Nvidia is rolling out a new GPU driver today (621.01) that enables Microsoft's new Advanced Shader Delivery technology to speed up game launches. The technology also removes mid-game "just-in-time" shader compilation, reducing stuttering and CPU spikes.

Microsoft's Advanced Shader Delivery works by offloading shader compilation for different hardware combinations to the cloud. "Using DirectX 12, Windows 11, and the Microsoft Agility SDK, developers capture shaders into a State Object Database (SODB), allowing Microsoft's cloud network to precompile shaders for hundreds of thousands of hardware and driver combinations," explains Nvidia's And …

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Solving a 31-year-old grand challenge in mathematics – the KLS conjecture

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Microsoft researcher and collaborator combine new mathematical ideas with human-directed AI to resolve a central problem in high-dimensional geometry and probability

Side-by-side diagrams compare a flat cut and a curved cut through the same convex geometric shape. The left panel, labeled “Flat cut,” shows a diamond-shaped cross-section with a cut area of 0.2500. The right panel, labeled “Smallest Curved Cut,” shows a curved, ribbon-like cross-section with a smaller cut area of approximately 0.2173. Below the diagrams, text summarizes the KLS Conjecture: among cuts that divide a convex body into two equal volumes, the best flat cut has area at most a universal constant times the smallest possible cutting area in any dimension.

At a glance

  • Fundamental scientific breakthrough: Researchers resolved the Kannan-Lovász-Simonovits (KLS) conjecture, a 31-year-old problem widely regarded as one of the central open questions in high-dimensional geometry, with implications for statistics, optimization, algorithms, and computer science.
  • A universal geometric principle: The result establishes a universal geometric principle for log-concave distributions, showing that simple flat cuts can capture their narrowest bottlenecks within a fixed factor, regardless of dimension. 
  • Human-AI collaboration: The breakthrough emerged from a human-directed agentic research process in which AI systems explored mathematical possibilities while researchers evaluated, pruned, and redirected the search.
  • Independent confirmation: Multiple independent researchers have validated this research, identifying its central criterion as the key breakthrough, followed by a machine-checked formal verification. 

For decades, a fundamental question about the difficulty of computing in high-dimensional spaces has resisted proof. New research resolves this question, removing a major theoretical obstacle to understanding the efficiency of randomized algorithms used across science and computing.

The Kannan–Lovász–Simonovits (KLS) conjecture was proposed in 1995. It asks whether, for a broad class of high-dimensional probability distributions, the best flat or hyperplane cut is always nearly as effective as the best cut of any shape. More precisely, KLS predicts that the two differ by no more than a universal constant, regardless of the number of dimensions. This would establish a dimension-free geometric principle with important consequences for high-dimensional geometry, probability, and theoretical computer science. Because the geometry of these cuts governs how quickly random walks can explore a distribution, KLS also plays a central role in the theory of high-dimensional sampling.

Side-by-side diagrams compare a flat cut and a curved cut through the same convex geometric shape. The left panel, labeled “Flat cut,” shows a diamond-shaped cross-section with a cut area of 0.2500. The right panel, labeled “Smallest Curved Cut,” shows a curved, ribbon-like cross-section with a smaller cut area of approximately 0.2173. Below the diagrams, text summarizes the KLS Conjecture: among cuts that divide a convex body into two equal volumes, the best flat cut has area at most a universal constant times the smallest possible cutting area in any dimension.
Figure 1: An illustration of the KLS Conjecture (simplified) on regular tetrahedron.

Since 1995, mathematicians have accumulated evidence that the conjecture was true, but a complete proof remained elusive. Now, two researchers, including Xinzhi Zhang from the Machine Learning and Optimization group at Microsoft Research, have proved the KLS conjecture (opens in new tab). They have shown that the relationship holds with a fixed bound, regardless of how many dimensions a shape has. Before this work, the best known result (opens in new tab), established in July 2026, allowed that bound to grow slowly as the number of dimensions increased. This work establishes a fundamental geometric principle: high-dimensional spaces are better behaved than previously known, and the obstacles to navigating them do not grow without bound as dimensions increase. 

The importance of the KLS conjecture was recognized across the field long before it was resolved. In its 2017-18 Annual Report, the Mathematical Sciences Research Institute (MSRI) (opens in new tab) called it “a central open problem in high-dimensional convex geometry.” The Simons Institute (opens in new tab) described it as “one of the most important open problems in convex geometry.” In the proceedings of the 2022 International Congress of Mathematicians (ICM) (opens in new tab), Ronen Eldan noted its broad implications for high-dimensional convex and computational geometry. Quanta Magazine (opens in new tab) wrote that KLS “lies at the heart of many questions in statistics and computer science.”

Technical details

The authors began by improving the July 2026 result in order to make the mathematical bound more precise. Working with AI agents in a structured, human-directed process, they explored more than 100 candidate approaches, many involving lengthy calculations with higher-order tensors. This produced a new mathematical criterion that became the foundation of the final proof.

The authors then discovered that the new criterion could be applied recursively. Each improved bound could be fed back into the same argument to produce a still tighter one. In the October 1, 2026 version of the paper, this reduced the dependence on dimension to the iterated logarithm. This function grows extraordinarily slowly, but it still grows with the dimension and therefore did not yet fully resolve the conjecture.

The final step was to repeat the entire recursive refinement, rather than applying it only once. This idea was inspired by the authors’ earlier work on fast algorithms for linear programming. The authors proved that the small errors introduced at each stage shrink fast enough that their total remains bounded by a universal constant, independent of the dimension. This eliminated the dependence on the number of dimensions and completed the proof in the October 4, 2026 version of the paper.

The recursive method, its repeated application, and the proof that the accumulated errors remain bounded are original contributions of the researchers. AI tools helped explore candidate approaches, carry out detailed derivations, prepare the manuscript, and perform internal proof checks. The researchers determined the mathematical direction, selected the promising ideas, assembled them into the final argument, and verified the proof.

Independent confirmation

On the same day that the authors posted their complete proof, a separate group of leading experts posted a full proof (opens in new tab) that they developed in parallel. Their work built upon the findings in the first version (opens in new tab) of the Microsoft paper, calling it “the crucial step in the proof.” A third proof (opens in new tab) which appeared separately on the same day relies on a closely related idea. In addition, a Lean 4 formalization (opens in new tab) was subsequently released, combining the key criterion from the first Microsoft paper with additional research. 

Independent proofs are among mathematics’ strongest forms of validation because they demonstrate that a result does not rest on a single chain of reasoning. The subsequent appearance of alternative approaches and formal verification further strengthens confidence that the field has uncovered a genuine underlying principle rather than a fragile technical argument. The authors have also shortened their proof and verified the streamlined argument in Lean; they plan to release both after final review. Together, these developments provide complementary forms of confirmation.

Human-AI guidance

In the process of proving KLS, this research also demonstrates the power of having researchers direct AI rather than simply asking AI to solve a complex problem through a single end-to-end run of a frontier model or agent. The authors used an agentic search process with iterative, human-assisted “pruning”: As multiple agents explored variations of an idea in parallel, the researcher examined their intermediate result, eliminated unpromising directions, and passed the most promising result to the next round. Roughly one hundred research trajectories were explored before the key breakthrough emerged. 

In a separate track of the project, the authors made repeated unguided attempts to solve the same problem with several leading AI models, using roughly the same total token budget as the main process. That effort fell short of the goal. The eventual success depended on both the capabilities of the AI systems and the mathematical judgment of the researchers. 

Conclusion

Taken together, resolving KLS settles a central problem in high-dimensional geometry. A wide range of results that previously relied on the conjecture as an assumption can now be stated unconditionally. The proof therefore provides a stronger foundation for research in convex geometry, probability, and theoretical computer science.

The work also demonstrates how carefully guided human-AI collaboration can contribute to genuine scientific discovery while reinforcing, rather than replacing human insight. It highlights the continuing importance of scientific judgment in identifying promising directions, recognizing conceptual connections, and seeing when a partial insight points toward a deeper result. The authors are now simplifying the proof and extending its formal verification so that the mathematics and theoretical computer science communities can more easily examine the result and build on it.

Acknowledgements 

Thank you to our co-author Zhao Song for his contributions to this work, and Victor Reis (opens in new tab) and Ishai Menache for helpful discussions throughout the project. 

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The post Solving a 31-year-old grand challenge in mathematics – the KLS conjecture appeared first on Microsoft Research.

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alvinashcraft
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Survey Says: You'll swap the model, but everything you build around it is staying put

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Earlier this month, my team at Stacklok surveyed 520 technical leaders to understand whether they were concerned about being locked into frontier labs. The data says they’re already swapping models in and out, but the trap they’re concerned about is the layer on top of the model.
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