Sr. Content Developer at Microsoft, working remotely in PA, TechBash conference organizer, former Microsoft MVP, Husband, Dad and Geek.
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Week in Review: Most popular stories on GeekWire for the week of June 28, 2026

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Get caught up on the latest technology and startup news from the past week. Here are the most popular stories on GeekWire for the week of June 28, 2026.

Sign up to receive these updates every Sunday in your inbox by subscribing to our GeekWire Weekly email newsletter.

Most popular stories on GeekWire

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EV Batteries Defy Expectations, Last Hundreds of Thousands of Miles

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247,000 miles on an EV battery? So says the owner of a U.K.-based used-car sales company that specializes in Evs, who tells the Wall Street Journal EV batteries keep performing well even after several hundred thousand miles. "They are proving themselves to be exceptionally reliable." After five years on the road, the average EV will still be able to drive up to 95% of its original range, according to Recurrent, a data-science company that provides a battery-monitoring tool for EVs — better than many in the auto industry expected... Potential new car buyers' fear of having to pay for a battery replacement is the number one reason they choose to steer clear of EVs, according to a 2025 survey from industry research firm AutoPacific. When early EVs hit the market, buyers' concerns were well-founded. Roughly one in 12 EVs built from 2011 to 2016 have had to have battery replacements. But new data shows that more modern EVs are doing better so far. Among EVs built from 2022 on, 0.3% have had battery replacements, according to a 2025 study from Recurrent. As battery technology has advanced, EVs have avoided problems like the ones that plagued the original Nissan Leaf when it hit the market in 2010, for example. Those cars lacked the battery-cooling technology that is in newer EVs, and they made headlines for wearing down quickly. Buyer perception hasn't quite caught up, according to Scott Case, co-founder and chief executive of Recurrent... The newest battery-powered EVs have lifespans comparable to internal-combustion-engine vehicles, even when driven more miles, according to Viet Nguyen-Tien, a research officer at the London School of Economics who focuses on Evs. Improvements in car batteries' chemical contents, battery-management systems and thermal regulation have been the difference in making batteries last longer and cost less, Nguyen-Tien said. Battery prices have fallen more than 90% since 2010, according to a BloombergNEF report from late last year. Industry analysts say battery-replacement costs are also improving as more EVs are designed for repairability in the long-haul. An out-of-warranty battery replacement can cost anywhere from $5,000 to $16,000, depending on the manufacturer, according to Recurrent. But many EV manufacturers have shifted to allow smaller components of their battery packs to be repaired, which can allow owners to avoid the full costs of a battery replacement, Case said. EV batteries aren't without their challenges, though. A battery that is frequently fast-charged with high power loses its range, on average, at twice the rate of a battery charged at a lower power, according to telematics company Geotab. Frequently charging a battery to 100%, or letting it rest at 0% for extended periods, can also reduce range long-term. And EVs regularly deliver less range in extreme cold or heat. The article also includes two new projections on EV adoption: "The share of new EVs sold is expected to nearly double to 11% of new-car sales in the U.S. by 2030, according to industry consulting firm AlixPartners." "Globally, EVs already make up 15% of new-car sales and are expected to form nearly a quarter of the global market by 2030, according to AlixPartners."

Read more of this story at Slashdot.

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Mac Power Users 856: iOS 27 Beta Features and Siri AI

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David bought his MacBook Pro at the perfect time, then we discuss Siri AI, iOS 27 beta, and the cultural reception of AI.

This episode of Mac Power Users is sponsored by:

Links and Show Notes:

Sign up for the MPU email newsletter and join the MPU forums. You can watch the podcast over on YouTube.

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Inventive Indie Merch, and Sony kills physical disks!

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Hello and Welcome, I’m your Code Monkey!

Here is July! Nice and warm here although a bit too warm, it was 40º several days this week! Still I much prefer that over the cold.

This week I will be making a video with Steam Marketing Expert Chris Zukowski answering all your Steam questions. Do you have one? Write it in this post and I'll ask him!

  • Game Dev: Inventive Indie Merch ; Polish!

  • Tech: World Cup Controversial Ball Tech

  • Gaming: Sony kills physical disks



Game Dev

Insanely inventive indie game merch!

Merch is always fun, having a t-shirt with your favorite game's name on it is nice, but it's all pretty generic. Shirts, mugs, stickers, maybe a mousepad?

Well the developers behind Cairn did something extremely unique and original! The game is all about climbing a mountain through whatever path you can find. And once you reach the end of the game you can order a t-shirt showing the exact path you took to reach the summit! This is so cool!

You can only order it from inside the game after you reach the top, you can't fake your way to it (at least not without cheats) so if you see someone wearing this shirt you know they finished the game!

Could you do something like this for your game? Yet another inventive marketing technique!

I LOVE this idea! How come no one ever thought of it? At least I've never heard of such custom merch related to whatever you did inside the game. Now it makes me wonder how this idea might be applied to other games. Maybe a t-shirt with your sprawling Factorio factory? Maybe a wearable mask with your custom Skyrim character on it? Or maybe even a t-shirt with some electronics showing your realtime KD ratio in Call of Duty? The ideas are endless!


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Learn how to get more Wishlists and Sell more Copies with Steam Marketing Expert Chris Zukowski!

Like I mentioned at the top I’m going to be doing a video with him answering your questions, but you can already right now go watch the free videos I did with him last year to learn tons about marketing.

And if you want all that knowledge condensed into one single easy-to-follow place then check out his courses. He’s currently running a summer sale with a deep discount!

Get it HERE!


Game Dev

The POWER of Polish!

You might have heard me say many times how polish is what separates good games from GREAT games, and this developer posted a video on exactly how much of a difference it makes.

The main thing is naturally post processing effects, but also adding more lights, both point lights and directional lights, and adding tons of decals. Decals are especially one of the most awesome tools at your disposal to polish your games. If you take a bland floor texture and just add some decals of dirt or blood or papers, then it suddenly looks so much better. I have a lecture on Decals in my Ultimate Unity Overview course.

This is also an excellent example of how you can make something look really good even while using common Low Poly assets. Some people are afraid that if they use Synty assets their game will look like many other games, but this shows how you can make the exact same assets look really different.

I always highly recommend you block out some time in your game dev calendar to just focus on polishing your game. Spending just one week focused on nothing but polish can be difference between making a 6/10 into a 9/10 game!



Gaming

Sony kills Physical Disks in 2028

Sony is officially ending physical disc production for new PlayStation games starting in January 2028!

They say this reflects consumer trends, and I get it, technically most games are bought digital nowadays. Personally I haven't bought anything physical in maybe a decade, I think the last physical thing I bought was a Tenet 4K Ultra HD Blu-Ray just because I wanted to see how good it looked, beyond that I've been fully digital for ages.

But even though that's my preference I still think it sucks to see the end of physical. For a lot of players, physical discs mean ownership, collecting, lending games to friends, buying used copies, renting, libraries, preservation, and just having something real on a shelf. Going fully digital removes a lot of that and gives platform holders even more control over pricing, access, and availability, which of course can be exploited.

Everyone seems to be angry about this announcement, they even had to close some of their social media accounts temporarily (I feel for the poor intern managing those) but such a big change did not come lightly, so it seems doubtful they will reverse course.

Now the big question is what Xbox does. Do they follow Sony and kill discs too? Or do they keep physical games alive and win back some player goodwill at a time when Xbox definitely needs it?

I really like the convenience of digital but I also really like seeing pictures of people with giant walls of game/movie collections, I'd love to build a collection like that one day, but sadly it seems I won't be able to.



Tech

World Cup controversial ball tech

Here is a fascinating use of technology, and also a perfect example of why VAR will probably always be controversial.

In the recent Portugal vs Croatia World Cup match, Croatia thought they had scored a dramatic game tying goal! But it was cancelled after the connected ball sensor detected the slightest touch from a defender, which then made the scorer become offside. The crazy part is that the touch was basically impossible to see with human eyes, but the ball sensor picked it up.

That right there is a very interesting question: if the sensor says it happened, should that be enough? Or since the rules of the game were created 100+ years ago when no tech existed and it was all based on human eyes, should the goal have been valid?

Technically the tech did its job. The ball has sensors, the sensors detected contact, and according to the rules that touch made it offside.

But on the other hand, if the touch is so tiny that no human can see it and it barely affects the play, should it count? Is the goal of technology to enforce the rules with absolute precision, or to help referees make decisions that match the spirit of the game?

I find this kind of tech fascinating, but I also understand why people are angry especially on such a high stakes moment. Either way what's happened happened and Portugal moved one step closer to the final!


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Thanks for reading!

Code Monkey

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What Your AI Agent Really Did Behind the Scenes

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The agent succeeded -- or did it? Learn to see what really happened -- skipped skills, extra subagents, and guardrail detours -- so you can improve reliability.

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#570 - 5th July 2026

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Highlights this week include:

Yes, after many months of saying we were launching Fabric Weekly - we've actually done it! We'll stop covering Fabric news in this newsletter (in an attempt to bring the size down!). So if you're interested in Fabric - sign up for Fabric Weekly and also don't forget about Power BI Weekly! (and don't forget subscriptions are "double-opt-in" - you need to confirm your subscription).

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