The post Xbox Series X|S – Every Console Option Available Now appeared first on Xbox Wire.
Read the full Show Notes and search through the world’s largest audio library on Scrum directly on the Scrum Master Toolbox Podcast website: http://bit.ly/SMTP_ShowNotes.
Robert defines Scrum Master success as driving impactful team improvements through small, focused changes.
By maintaining a backlog of improvement ideas and encouraging teams to experiment, Robert highlights the importance of measurable progress in both behavior and collaboration.
Robert recommends the Sailboat format, especially when working with new teams. By exploring current realities, future goals, and risks, this format provides rich insights and fosters alignment. The focus on improvement ensures actionable outcomes that resonate with team members.
[The Scrum Master Toolbox Podcast Recommends]
Angela thought she was just there to coach a team. But now, she’s caught in the middle of a corporate espionage drama that could make or break the future of digital banking. Can she help the team regain their mojo and outwit their rivals, or will the competition crush their ambitions? As alliances shift and the pressure builds, one thing becomes clear: this isn’t just about the product—it’s about the people.
🚨 Will Angela’s coaching be enough? Find out in Shift: From Product to People—the gripping story of high-stakes innovation and corporate intrigue.
[The Scrum Master Toolbox Podcast Recommends]
About Robert Finan
Robert has been working in IT for over 25 years, with the last decade spent deeply engaged in “messy” real-world Agile transformations. He documents his experiences in the Agile Drill Sergeant webcomic.
You can link with Robert Finan on LinkedIn.
Eilon Reshef is the co-founder and chief product officer at Gong, one of the most ubiquitous B2B products in the world. In our conversation, we discuss:
• Gong’s unique approach to working with design partners
• Their unique pod model
• Why Eilon makes big decisions quickly
• Lessons learned from being early in AI
• The power of extreme focus
• His “spiral method” for learning complex topics quickly
• How to maintain quality while optimizing for speed
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Brought to you by:
• WorkOS—Modern identity platform for B2B SaaS, free up to 1 million MAUs
• Think Fast Talk Smart—Tools and techniques to help you communicate more effectively
• Vanta—Automate compliance. Simplify security
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Find the transcript at: https://www.lennysnewsletter.com/p/inside-gong-eilon-reshef
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Where to find Eilon Reshef:• LinkedIn: https://www.linkedin.com/in/eilonreshef
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Where to find Lenny:
• Newsletter: https://www.lennysnewsletter.com
• X: https://twitter.com/lennysan
• LinkedIn: https://www.linkedin.com/in/lennyrachitsky/
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In this episode, we cover:
(00:00) Eilon’s background
(04:20) The pod model
(06:33) Working with design partners
(09:13) Finding and coordinating design partners
(13:12) Balancing customer feedback and vision
(15:10) Gong's 95% feature adoption
(17:05) The importance of autonomy and trust
(23:30) How to implement this unique way of working
(27:15) Speed and decision-making
(31:47) Early AI adoption and lessons learned
(35:50) Building effective AI teams
(38:16) The spiral method for learning
(41:36) Narrowing down the initial customer profile
(44:24) Failure corner
(46:35) Lightning round
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Referenced:
• Gong: https://www.gong.io
• Cisco: https://www.cisco.com/
• How Gong builds product: https://www.lennysnewsletter.com/p/how-gong-builds-product
• What is Montessori education?: https://amshq.org/About-Montessori/What-Is-Montessori
• Isaac Asimov: https://en.wikipedia.org/wiki/Isaac_Asimov
• Amit Bendov on LinkedIn: https://www.linkedin.com/in/amitbendov/
• Lessons from scaling Spotify: The science of product, taking risky bets, and how AI is already impacting the future of music | Gustav Söderström (Co-President, CPO, and CTO at Spotify): https://www.lennysnewsletter.com/p/lessons-from-scaling-spotify-the
• Nvidia: https://www.nvidia.com
• Figma: https://www.figma.com
• The Spiral Method: https://www.gong.io/blog/using-the-spiral-method/
• Webex: https://www.webex.com/
• L’Oréal: https://www.lorealparisusa.com/
• American Express: https://www.americanexpress.com/
• Slow Horses on AppleTV+: https://tv.apple.com/us/show/slow-horses/umc.cmc.2szz3fdt71tl1ulnbp8utgq5o
• Dishwasher basket: https://www.amazon.com/Munchkin-High-Capacity-Dishwasher-Basket/dp/B07ZPMYKKS/
• What most people miss about marketing | Rory Sutherland (Vice Chairman of Ogilvy UK, author): https://www.lennysnewsletter.com/p/what-most-people-miss-about-marketing
• Occam’s razor: https://en.wikipedia.org/wiki/Occam%27s_razor
• Hanlon’s razor: https://en.wikipedia.org/wiki/Hanlon%27s_razor
• Sabich: https://en.wikipedia.org/wiki/Sabich#Ingredients_and_description
• Careers at Gong: https://www.gong.io/careers
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Recommended books:
• Marty Cagan’s books: https://www.amazon.com/stores/Marty-Cagan/author/B00J21JTNM
• “The Machine That Won the War”: https://www.goodreads.com/book/show/18402398-the-machine-that-won-the-war
• Crossing the Chasm: Marketing and Selling Disruptive Products to Mainstream Customers: https://www.amazon.com/Crossing-Chasm-3rd-Disruptive-Mainstream/dp/0062292986
• The Ideal Executive: https://www.amazon.com/Ideal-Executive-Ichak-Kalderon-Adizes/dp/0937120030/
• Crucial Conversations: Tools for Talking when Stakes Are High: https://www.amazon.com/Crucial-Conversations-Tools-Talking-Stakes/dp/1260474186/
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Production and marketing by https://penname.co/. For inquiries about sponsoring the podcast, email podcast@lennyrachitsky.com.
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Lenny may be an investor in the companies discussed.
From crafting interactive stories to designing captivating games, the Raspberry Pi Foundation’s coding projects offer a hands-on approach to learning, igniting creativity and developing the skills young people need, like perseverance and problem-solving. In this blog, I explore two of my favourite projects that young coders will love.
Our projects are free and open to all. They are easy-to-follow, step-by-step guides that young people use to make their own games, animations, and websites using coding languages such as Scratch, HTML/CSS, and Python. The projects introduce coding concepts one by one and allow young people to build their knowledge progressively. As such, educators and volunteers running clubs don’t need to be experienced coders, and many volunteers in our community enjoy learning alongside their club members.
One of the brilliant things about our projects is how easy it is to adapt them. This is called remixing, and it gives the learner the opportunity to create and modify a brand-new project that is personal to them.
“Remixing allows beginners to tinker with a pre-existing project and make increasingly complex modifications”
My favourite project brings space into the classroom. Space is such an intriguing and mysterious thing, but aspects like the extremely high speeds that satellites and the International Space Station (ISS) travel at are difficult concepts for young people to understand.
The Astronaut Reaction Time Game in Scratch introduces young people to the fact that things happen very quickly at the speed the ISS travels. It includes links to maths and science (speed, distance, time, velocity, units, calculations, operators) and, for older learners, prompts discussions on computational abstractions and problem-solving.
The project tests reaction speeds, something that real astronauts have to do as part of their training. NASA has found that reaction speeds are slower on the ISS than on Earth, possibly as a result of the stress of zero gravity. It’s also a fun activity young people can share and play with their friends. Sharing is a key part of the club environment, and this project is ideal for generating a little bit of competition.
As with all projects, a scaffolded approach is taken, with challenges set for learners so that they can complete part of the project independently. If someone is stuck, they can get a hint in the form of an explanation or sentence, which then turns into the code blocks they need to solve the problems, finally giving them the solution if they really need it.
Club volunteers can also introduce their learners to some of our physical computing projects, or they could design their own race track that measures the speed of a vehicle. They could even develop a program on a microcontroller like a Pico or micro:bit to measure the speed of young athletes on a running track. If learners are inspired to do more space-themed projects, we have that covered in our project collection.
My other go-to project is Colourful Creations. Coding is an excellent vehicle for self-expression, and this project showcases the ways programming can be used to create digital art. It uses the turtle library, which is an excellent tool for creating designs and patterns.
The name “turtle” stems from the Logo programming language created in the 1960s. Logo is mainly known for drawing lines, shapes and patterns on the screen and using a “turtle” on the floor to draw them on paper. The turtle library is, therefore, a selection of functions that can be used for drawing.
Part of the project’s appeal is that learners are given a blank canvas to which they can apply any theme. There are limited instructions, leaving lots of space for creativity. Whether it be climate change, a period in history, or some other topic, learners can work on their own poster or in pairs to create something bigger.
The possibilities for remixing are almost endless, as learners can add more screens and turn their project into a mini presentation or unleash their artistic side and go wild with colours. The learning in this project leads perfectly to more complex turtle drawing projects like Robo-Trumps, providing a solid foundation in creative computing for you to build on later.
We want you to create your own versions of these projects. You could organise a themed day, which can give learners more freedom, or link with other projects such as Astro Pi. Try remixing the projects to start with, then building up to develop new and exciting projects based on the skills that have been learnt. Happy coding!
A version of this article also appears in Hello World issue 24.
The post Ready to remix? Favourite projects to tinker with appeared first on Raspberry Pi Foundation.
InnerSource helped reduce the amount of development work involved when introducing GitOps by sharing company-specific logic, Jemma Hussein Allen said at QCon London. She showed how they went from copy and paste deployments to full GitOps. She mentioned that a psychologically safe environment is really important for open and honest discussions that can help resolve pain points and drive innovation.
By Ben Linders